Mensurando o desenvolvimento do Pensamento Computacional por meio de Mapas Auto-Organizáveis: um estudo preliminar em uma Oficina de Jogos Digitais

Fecha

2018

Profesor Guía

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Presentacion

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Universidad de Valparaiso

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Facultad

Facultad de Ingenieria

Departamento o Escuela

Escuela de Ingenieria Civil Informatica

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Especie

Nota general

Resumen

The automated analysis of programming code developed during Computational Thinking development activities has demonstrated a potential to identify employed strategies for problem solving. However, the evolution of code produced by students and its relationships with Computational Thinking skill acquisition has not been explored in full detail. In this study we used selforganizing maps to analyze games produced by students in a Game Building Workshop offered in 2013 and 2017. As a result of the training process, clusters in the produced map were consistent with employed strategies that were previously observed in classroom activities

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SELFORMINGING MAPS, DIGITAL GAMES

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