Examinando por Autor "Molinero, Xavier"
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Ítem Extremal Coalitions for Influence Games Through Swarm Intelligence-Based Methods(Tech Science Press, 2022) Riquelme, Fabián; Olivares, Rodrigo; Muñoz, Francisco; Molinero, Xavier; Serna, MariaAn influence game is a simple game represented over an influence graph (i.e., a labeled, weighted graph) on which the influence spread phenomenon is exerted. Influence games allow applying different properties and parameters coming from cooperative game theory to the contexts of social network analysis, decision-systems, voting systems, and collective behavior. The exact calculation of several of these properties and parameters is computationally hard, even for a small number of players. Two examples of these parameters are the length and the width of a game. The length of a game is the size of its smaller winning coalition, while the width of a game is the size of its larger losing coalition. Both parameters are relevant to know the levels of difficulty in reaching agreements in collective decision-making systems. Despite the above, new bio-inspired metaheuristic algorithms have recently been developed to solve the NP-hard influence maximization problem in an efficient and approximate way, being able to find small winning coalitions that maximize the influence spread within an influence graph. In this article, we apply some variations of this solution to find extreme winning and losing coalitions, and thus efficient approximate solutions for the length and the width of influence games. As a case study, we consider two real social networks, one formed by the 58 members of the European Union Council under nice voting rules, and the other formed by the 705 members of the European Parliament, connected by political affinity. Results are promising and show that it is feasible to generate approximate solutions for the length and width parameters of influence games, in reduced solving time.Ítem Influence decision models: From cooperative game theory to social network analysis(Elsevier, 2021) Molinero, Xavier; Riquelme, FabiánCooperative game theory considers simple games and influence games as essential classes of games. A simple game can be viewed as a model of voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. An influence game is a cooperative game in which a team of players (or coalition) succeeds if it is able to convince sufficiently many agents to participate in a task. Furthermore, influence decision models allow to represent discrete system dynamics as graphs whose nodes are activated according to an influence spread model. It let us to depth in the social network analysis. All these concepts are applied to a wide variety of disciplines, such as social sciences, economics, marketing, cognitive sciences, political science, biology, computer science, among others. In this survey we present different advances in these topics, joint work with M. Serna. These advances include representations of simple games, the definition of influence games, and how to characterize different problems on influence games (measures, values, properties and problems for particular cases with respect to both the spread of influence and the structure of the graph). Moreover, we also present equivalent models to the simple games, the computation of satisfaction and power in collective decision-making models, and the definition of new centrality measures used for social network analysis. In addition, several interesting computational complexity results have been found.